Text to Sound Effects

A written description in, a finished sound out. No recording, no microphone, no library search.

Text to sound effects does for audio what text to image did for pictures: the description is the input, and the file is generated to match. You are not searching an archive — you are specifying what should exist.

That matters most for sounds nobody bothered to record. Generic categories are well covered by stock libraries. Specific ones are not, and specificity is exactly what a written prompt is good at.

Why creators choose Autunes

Plain description

Write it the way you would say it out loud. No syntax, no tag list.

Detail is respected

'Slowly creaking' and 'slamming shut' produce different doors, because the wording drives the result.

Set the length

1 to 30 seconds. The duration is part of the request, not something you trim afterwards.

Iterate cheaply

At 2 credits a go, rewording the prompt to chase a better take is a normal part of the process.

How to write a prompt that works

The model responds to acoustic detail — material, size, motion, space. Naming those is what separates a usable take from a vague one. You do not have to write a paragraph; a handful of the right words does more than a long, generic sentence.

Frequently asked questions

What makes a good sound effect prompt?

Name the material, the motion and the space — 'heavy wooden door slamming in a stone hallway' rather than 'door sound'. One event per prompt works better than describing a whole scene.

What if my prompt is very short?

Short prompts are expanded into acoustic detail automatically before generation, so two or three words still produce a usable result.

Can I generate a whole scene at once?

It is better to generate each element separately — footsteps, door, rain — and layer them in your editor. That gives you control over the mix, which a single combined render cannot.

What format do I get?

An MP3 you can download and drop into any editor or game engine.

Explore more

Type a sound and hear it

Write the material, the motion and the space, and get the clip in seconds.

Try a prompt